Force User/Mystic Heraldry Plates/Crests

What are the suitable Heraldry Plates/Crests for Force Users/Mystic? As you know there are both Stats-based Heraldry and Skills-based Heraldry. I would not be talking about ALL the plates available, but just what I consider is good for Force Users/Mystic, and some other possible alternatives.

Note: I do not have the names of all the Heraldry Plates from DN SEA. I will be using my own translation from the CN/TW servers. Nonetheless, I will explain what the plate does, so you will roughly get the idea which Heraldry Plate it is.

Firstly, let’s talk about Stats-based Heraldry. The most important few plates would be

  1. Fatal – Increases your Critical Chance by a certain amount. I believe all attack classes will use this plate as one of their 8 choices. Critical ignores defense, so that is what makes Critical so important.
  2. Magic Attack – Depending on the build you are using for your Force User, pick one of them. This amplifies your attack stat by a huge margin. Being Hybrid, you can choose to use them both at the same time, but you would have to sacrifice another Heraldry for it.
  3. HP – Increases your HP by a certain amount. Force User is low in HP, and hence HP is very important. When you are using HP/Vitality equips, this plate will increase your HP by a lot more.
  4. Wisdom – Increases your Intelligence Stat by a certain amount. Force Users’ primary stat is Intelligence. Using this will increase your magic attack and your mana pool.
Subsequently, these are the possible plates that I would pick.
  1. Vibrancy – Increases MP regeneration. This is optional but I think most people will skip this at later stages because of high mana pool and high mana regen from stats/equipment.
  2. Final Attack – Increases the damage of all your combo hits by a certain amount. How does this Final Attack works? It increases the damage of your “Hits”. Which means if a skill generates a 60 combo upon one cast, this plate will increase the damage of the skill by 60 X (A), when A is the stated amount on the plate. This is especially useful for FUs because in Time Acceleration mode, spamming poison missle and micro hole will generate very high combo count.
  3. Vitality – Increases your Vitality Stat by a certain amount. This would increase a little of your HP and Defense, UNLESS you are using equipment that boost Vitality by a huge margin. Then, this plate will increase your HP by a huge margin.
  4. Undaunting – Increases your Paralyze Resistance Stat by a certain amount. This reduces the chance of you getting hit to a state in which you won’t be able to move for a slight duration
When you are really rich, try to get yourself a 3-stat Heraldry Plate. If you have ever gotten one in CBT, you would have seen a Stat Heraldry giving you a random additional stat in it. When a good additional stat is imbued within a good Heraldry Plate, it would usually cost a bomb. Either use it, or sell it for gold!
Secondly, for Skills, these are the
  1. Poison Missle – Must-have for Dark Force Users. Pick the damage increase choice in the Heraldry Production.
  2. Gravity Ball – Must-have for Dark Force Users. Pick the damage increase choice in the Heraldry Production.
  3. Micro Hole – Must-have for Force Users. Pick the damage increase choice in the Heraldry Production.
  4. Teleport – Must have for ALL Force Users. Pick the reduce cooldown choice in the Heraldry Production. This is for those who learnt Teleport to only lv 1.
  5. Time Acceleration – If you choose not to get the heraldry plate for Teleport, you may want to pick this one. Pick the reduce cooldown choice in the Heraldry Production.
  6. Summon Comet – If you choose not to get the heraldry plate for Teleport, you may want to pick this one. Pick the damage increase choice in the Heraldry Production.
Always pick the skills that you think you will be using the most frequent and doing the most benefit for your playing style.
Feel free to drop any comments below.
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Posted on July 22, 2011, in Force User and tagged , , , . Bookmark the permalink. 10 Comments.

  1. can i use two or more heraldry plates of the same kind? i mean, do they stack? thanks

  2. sir, if i want use fatal Heraldy that increase my critical chance, its good for force user??

  3. You don’t think Superb Plate Blink is somethin that is a must have? O.o

  4. Oh, and another thing. The paralyze stat, is it okay for me to focus on that a mystic? Also, is it that the higher my paralyze stat is the longer an opponent or whatever I’m facing is para’d for or is it the higher it is, the greater chance they have of bein paralyzed?

  5. Jamal.. it’s only for para-RESISTANCE. we cant paralyze our opponents. Thank You

  6. Hi, just want to say, great posts, been very useful for newbies like me in DN 🙂
    Just want to clarify on Final Damage (Attack). Here you mention that it adds damage per hit, there are reports that in later level caps of DN, the FD works differently:
    http://forum.mmosite.com/thread/2/217/20110427/Final_Damage_Calculation_Mechanics-4db81690693703e13-1.html
    So would you still recommend Final Damage if it is scaled by % as mentioned in the thread? Thanks!

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